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Oculus Go is a standalone $199 VR headset that doesn’t need a PC, a phone, or wires

“The honeyed spot.” It sounds like that’s going to be VR’s new focus, as we conduct into Oculus Connect’s fourth annual iteration. And what is that honeyed spot, exactly? Not mobile VR, not PC-based VR, nonetheless a mix of both. No wires, nonetheless a same high-fidelity knowledge people get from a Oculus Rift.

That’s still substantially a ways off, nonetheless Oculus took a initial stairs in that instruction during Connect, announcing a new $199 Oculus Go headset, and giving us a initial demeanour of a arriving “Santa Cruz” antecedent with inside-out position tracking.

Let’s puncture in.

[ Further reading: HTC Vive vs. Oculus Rift vs. Windows Mixed Reality: What’s a difference? ]

Oculus Go revealed

Oculus Go is flattering easy to explain: Imagine Samsung’s Oculus-based Gear VR headset, nonetheless yet wanting a apart phone to energy a experience. That’s it, really.

oculus go Oculus

And unequivocally that’s all Oculus needed. The $99 Gear VR is a good square of hardware, nonetheless a assembly was always singular by a pool of people who possess a concordant Samsung Galaxy phone. Oculus Go broadens that assembly significantly, and during $199 it’s set to be one of a cheapest VR headsets on a marketplace when it releases in early 2018—and nonetheless wires tethering we to a PC.

Oculus Go also includes built-in audio, that is a clear alleviation over Samsung Go. It’s not a same oversized on-ear headphones found on the core Oculus Rift, nonetheless there is support for spatial audio and a speakers demeanour like they’re built into a headband. I’ve come to count on built-in audio for VR—its preference trumps a fealty (but combined clumsiness) of apart headphones.

oculus go spatial audio Adam Patrick Murray/IDG

Oculus Go.

Now, possibly a knowledge will be as good as PC-centric VR? No way. The arrangement is a bit better, entrance in during 2560×1440 compared with a Oculus Rift’s 2160×1200, nonetheless this is still mobile VR during heart. Oculus even rammed that indicate home, announcing that Gear VR apps will be concordant with Oculus Go, regulating a same control schemes.

It’s also value observant that Oculus Go doesn’t embody position-tracking for possibly a headset or controllers—like Gear VR, this is head-tracking only. That means no room-scale, nor even a pseudo-room scale/standing knowledge we can get with a simple Oculus Rift + Touch package.

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